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Cat made me do it

  • Screen1
Languages

English (English)

Platforms
MS Windows
Tools and Technologies
Unreal Engine
About
😼 I'm your kitty --- entertain me!
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TEAM:
🟣 Yann Roirand 〰️ "Yann Roar" 〰️ Producer
🔴 François Hoffschir 〰️ "Arbaalus" 〰️ Lead Dev
🔴 Thomas Léturgie 〰️ "Squall124" 〰️ Dev
🔴 Yann Kiener 〰️ "Yann Kiener" 〰️ Dev
🟡 Alan Cozilis 〰️ "Sm0gie" 〰️ 3D Graphic Artist
🟡 Vanessa Vautrin 〰️ "Melowicyan" 〰️ 2D Graphic Artist
🔵 Antonin Browne 〰️ "Superpoussin2000" 〰️ Sound Designer
🟢 Elwan Saillant 〰️ "TakoHetto" 〰️ Level Designer
🟢 Guillaume Million 〰️ "ApoLogises" 〰️ Game Designer
🟠 Théo Baijot 〰️ "Théo Baijot" 〰️ Photographer
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please note we took the following liberties vis-à-vis the Global Game Jam format:
⚫ we used the following asset packs as part of our project
● AssetsvilleTown
● LowPoly_Cat
● Polygon_BattleRoyale
● PolygonCity
● PolygonCityChar
● PolygonHeist
● PolygonScifi
● PolygonTown
⚫ on top of about 72h's worth of work from each of our team's 10 members carried out between January 22nd & 28th 2024, our project includes additional work that was carried out before the start of the GGJ'24
● one Ludum Dare 53 [72h]'s worth of work from 7 team members
● one Game Jam dans l'Cantal [48h]'s worth of work from 6 team members
● 5 additional workdays' worth of work from our Lead Dev to merge the 2 aforementioned projects into the project we used as a starting point for Cat made me do it, our GGJ'24 project
Technology Notes
Discord, Trello, gDrive, prolly Photoshop etc.