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The Global Game Jam® Research Community


The Global Game Jam® Research Community (GGJRC) is a loose gathering of academics and scholars interested in conducting research concerning the Global Gam Jam® and all issues relating to game jams, hack-a-thons, and game creation activities. The GGJRC maintains two primary objectives:

  1. To promote the GGJ through academic events and publications;
  2. To disseminate research related to the GGJ and other related activities (i.e. other game jams, hack-a-thons, and game creation activities) to the broader game development community

We encourage members to

  • Share published and working research on issues related to game jams, hack-a-thons, and game creation activities;
  • Publish their research on game jams, hack-a-thons, and game creation activities in scholarly journals and books;
  • Participate in and/or create workshops and conference sessions about game jams, hack-a-thons, and game creation activities;

With over 35,000 game jam participants worldwide, the Global Game Jam® provides a unique opportunity to study the processes and tools for collaboration and creativity. We seek to build a community of practice, bringing together researchers to explore areas relevant to game jams, hack-athons, and game creation activities. By participating in the GGJRC you will have an opportunity to:

  • Join GGJRC committees to further our objectives;
  • Share research ideas, recieve feedback, and collaborate on research with scholars from all over the world;
  • Connect with organizers of the Global Game Jam® for research purposes

If you would like to work with us, or have a project for which we may be able to help, please do not hesitate to contact us.  


2024 GGJ data

Global Game Jam 2024: Jammer Survey Data


Research publications

Past research events

How to get involved

Join the GGJ-Research form on Google Groups: https://groups.google.com/forum/#!forum/ggj-research