::: FRIDAY :::
      4PM: Meet your team
      Join your new team for an understanding of your skills session. Establish group roles & elect a team leader and marketing manager.
      4PM: Industry Talks
      Talks from members of the games industry about their journey so far. (Mentors TBC)
      5PM: Keynote Speaker & GGJ Introduction.
      Keynote speaker talk and find out this years theme.
      6PM: Idea Sessions
      Team breakout and brain storming ideas session.
      7PM: Idea Feedback & Planning
      Discuss Ideas with mentors and plan your roles, jobs and dependecies.
      8PM: Build & Develop
      Go, Go, Go...

      ::: SATURDAY :::
      9AM: Team Feedback
      Team leaders feed back progress to mentors and establish days goals.
      10AM: Game Registration
      Marketing Manager registers game on GGJ site. Creates marketing materials for display on site.
      11AM - 5PM: Game Development
      Go, Go, Go... Again.

      ::: SUNDAY :::
      9AM: Game Development
      Final touches to get games ready for play testing.
      10AM: Playtesting & Feedback
      Games play tested and peer feedback given.
      12PM: Game Development & Crunch Time
      All groups full spead towards the deadline.
      3PM: Game Upload
      Marketing Manager uploads both executable and source files to GGJ site and checks the page is set up correctly.
      4PM: Game Presentations
      Present games to mentors and rest of the GGJ.

      Who can participate in the Jam?
      College Students only from the 3D Modelling & Games Design course & the Animation & Concept Art Course.

      Are you open 24 hours?
      No we are not open for the whole time. Facilities are available from 4PM (GMT) - 10PM(GMT) on the Friday. 9AM(GMT) - 5PM(GMT) Sat & Sun. Dev can continue after this time through remote hybrid development.

      Can I choose my own group?
      No, after registering you will declare your skill set and be placed within a group according to your needs. This will help you gain valuable experience of working as part of a team.
    • Event Start Time
      Event End Time

      English (English)

      Age Restrictions
      18+ only
      Entrance Fee
      Maximum Capacity
      FRI: 16:00 - 22:00 SAT: 09:00 - 17:00 SUN: 10:00 - 17:00
      Who Can Participate
      NSCG Students Only
      Available Tools or Technology
      Unity Game Engine, Adobe Creative Suite, Q-base, Apple Mac Computers, Autodesk Maya, Autodesk Mudbox.
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      Accessible Public Transport
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      Alcohol Free or Alcohol Free Spaces
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      Auditorium Space
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      Completely Non Smoking
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      Food in Vacinity

      Access to coffee/beverages and/or food in close vicinity

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      Loans Equipment
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      Quiet Space

      Has a quiet space/spaces away from the main jam areas

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      Welcomes Boardgame Creation
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      Wheelchair Accessible

      Wheelchair accessible and has accessible toilets