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I Have No Mouth, and I Must Laugh

Languages

English (English)

Tools and Technologies
Bitsy
About
Unfinished project

Genre: Visual Novel

Sinopsis:
You live in a simulation created for you by a sinister artificial intelligence.
You are having a dialogue with it.
It tries to understand what humor is and is learning to laugh

Gameplay. Dialogue (Section)

This nervous laughter – is it a shield against fear and awkwardness? Affirm with Yes, deny with No

YES/NO

Laughter as evasion. Do humans use laughter to avoid truth? Yes for evasion, No for sincerity

YES/NO

Laughter at another's misfortune. Is this an expression of inherent cruelty? Yes for cruelty, No for harmless amusement

YES/NO

Gameplay. Endings

Three different endings.
Three different concepts of humor.
Three different laughs by AI

One of the endings:
Echolon lets out a series of calculated, rhythmic chuckles, trying to mimic genuine human laughter. It's mechanical and repetitive, showing the AI's attempt to understand but its inability to fully grasp the concept