Taylor Owen McDaniel
I'm Taylor McDaniel, a passionate level designer studying game design at Butler Community College. I've always had a deep love for world crafting and telling stories by using the environment. I began creating worlds and places between houses in Minecraft, forging in Halo's Map creator, or creating linear sequences in DOOM 2016's map editor. Growing up I had a lot of time/experience with filmmaking and in-game creators, and I love how game design has used both of these skills I've practiced.
- game design
- game development
Something is taking all of the carrots, find the root of the problem.