Full name:
Simón Carreño
About:
My first approach in videogame development was before that. In 2009 I made a game modding community called HeXentic Games (Now is my own game development studio). There I created some mods to HeXen and also I made a few ones by myself for DooM 2.
Several years has been passed since then, now my focus is in Game Level Design, trying to do some pretty stuff with the nowadays tools as Unreal Engine, CryEngine and Unity.
Website:
Skills:
- game design
- game development
- programming
- project management
- quality assurance
- story and narrative
- writing