Full name:
Rebecca Brannum
About:
COME ON AND SLAM, AND WELCOME TO THE JAM!
I'm a full time software developer, with a degree in game design. I've participated in the Jam every year for the past ten years (not even covid could stop me!), and I'm looking forward to doing the same this year.
I prefer unity to unreal and am happy to do both programming and 2d art/ui design. I can 3d model, but I prefer to use voxel software over 3dsmax.
I'm a strong believer in the idea of prototyping early and establishing gameplay rules before starting to code, and I really love playing with mathematical algorithms to find the most interesting way of programmatically generating designs.
Games I'm really in to at the moment are Valheim, Surroundead, Sable, Slay the Spire, and Deep Rock Galactic (ROCK AND STONE!)
Skills:
- 2d art
- 3d art
- audio
- game design
- game development
- hardware
- music
- programming
- project management
- story and narrative