I'm a composer and sound designer. I'm really interested in using interactive music and sound (e.g. using Wwise software hooked up to Unity or Unreal) to make music and sound totally responsive to the game, while easing the load on the programmers!
A 3rd person brawler where the objective is to join the enemy team. Each character is composed of colored blocks, hitting enemies makes them fall apart. Build yourself out of entirely enemy bl