I'm a Game Designer specializing in Gameplay, System and UX Design. I graduated from DigiPen Institute of Technology in 2019 and am looking to improve my skills to the best of my ability. I love creating systemic gameplay that let players express themselves and play in their own way.
- game design
- game development
- quality assurance
Twin Hooks is a 2D Grappling Platformer in which players use two hooks to traverse environments and solve puzzles.