Hello! I'm a narrative designer. My main focus is Science Fiction and Fantasy, but I'm able to branch out to genre as needed. I believe that any game can tell a story. It can be as small as a handful of dialogue boxes, or a sweeping narrative from beginning to end. I'm a big fan of RPGs, strategy games, adventure games, and
- game design
- project management
- quality assurance
- story and narrative
Ritsu and MOCHI is an isometric puzzle game. Follow Ritsu the young robotics engineer and MOCHI, his trusty robot as they explore an abandoned robot factory.