A game built around repairing a run-down school in a small town. The gameplay loop revolves around balancing your finances, the happiness of the students, and the facilities you build. Players will find a challenge in keeping the school running, while under threat of the repair project failing, and the school being shut down for good.
Jam Site:
Jam year:
2020
Platforms:
MS Windows, Linux / Unix
Technology Notes:
Using the RayLib library with C as a base language. Developed on Windows 10, macOS Catalina, and Ubuntu 18. Adobe Photoshop used for graphics. LMMS and Musescore used for the sound design.
Installation Instructions:
The final Windows 10 targeted build will come with a .exe file, which does not require any further installation.
For Linux, download the source code and compile with RayLib.
Credits:
Jam Team Members
Baasandorj Enkhjargal - Sound Design, Artist
Callum Flynn - Developer, Team Leader
Maksims Galkins - Developer, Ideas and Game Design
Radu-Alexandru Giuclea - Developer, Ideas, Game Mechanics and Balancing
Sofya Tamarina - Artist
Michael Welsh - Developer
Contributors
Kirill Berstenev - Artist
Technology Copyright Holders
RayLib - Copyright (c) 2013-2020 Ramon Santamaria (@raysan5)
Adobe Photoshop - Copyright © 2020 Adobe. All rights reserved.
LMMS - © 2020 Musescore BVBA
Musescore - Copyright (©) 2004-2019 by LMMS-developers
Repository Link:
Game Stills:
Source files:
Executable: