I'm a game developer, music composer/arranger/remixer, and I'm a Bachelor of Engineering of Information Technology. Most of my work has been private and in free time, but I'm pursuing game development and programming in general as my carreer. Growing up in 2001-2007 with a weak tech budget, I prefer retro games ("8-bit", "16-bit", platformers, early 2000s games), online multiplayer games, racing games and games with customizable characters. My favorites are Driver 2 (PS1), Crash Team Racing (PS1), Fall Guys (PC), Rocket League (PC), VRChat (PC) and Super Mario Advance 4 (GBA). So far, I've been studying Clickteam Fusion 2.5 (and similar tools), GameMaker (8 and Studio, GML included), Godot Engine (GDScript), Unity (2019), C/C++ in Visual Studio, Visual Basic .NET, retro game assembly (6502 for Famicom/NES and MIPS for PS1), microcontrollers (AVR, BASCOM-AVR, XMEGA, Arduino, etc.), and I'm passionate about good retro technology like Flash (SWF) and J2ME (JAR) for featurephones (like Sony Ericsson). After I tidy up my online repositories, this profile is a work in progress.
- game development