The names Peter Yang, and helping developers is my game. The short and sweet is that I'm looking to dive headfirst into game development and created an itch.io page to host some of the games and projects I have been working on. To date, I have worked as a manager and/or creative designer, acting as the filler for team needs that aren't directly covered by a coder, musician, or artist. This includes some video recording and editing, posting updates, social page management, design document keeping and being a point of contact for all team members. Other projects that I have worked on include several board games, including my first title that started development with a partner in February 2018 and have since signed that first game in the Summer of 2018. I have also done some contract work playtesting and some product development for other board games such as "Bad Maps" and "Bosk" of Floodgate Games.
- game design
- game development
- project management
- quality assurance
A board game for 2 -16 player puzzle game where players are trying to shift rows and columns on a grid in order to put all players in the correct positions.