Thomas Phillips

Past Games

A simple mobile game about putting broken things back together. But everything is not as it seems.
A chillout experience that I hesitate to call a Walking Simulator as you're in a canoe. Controls and backstory are built into the game.
A short game using mechanics as metaphor to demonstrate the struggle faced by polar bears in a their rapidly shrinking home environment. Controls are standard WSAD and space bar to jump.
A text based adventure made in Inform 7. The game was made by creating a very simple puzzle and then getting the other people in the room with me to play test it with no explanation.
Controls designed for Leap Motion Objective Based Cat Simulation Exploration of you humble cat abode Perceive the world as a cat would and interact objects in the manner a cat would