Full name:
Spencer Hedeen
About:
I have previously gone by Gravity Games and have been developing games since 2011. In 2015, I released a simple freeware RTS called Pillage & Plunder on itch.io. Then, in 2016, I released a horror sci-fi FPS called CTHON on Steam and itch.io.
In 2018 I helped found Orbweaver Studios with two friends and as of this writing we are working on our first game under that name.
I love: good pixel art that took time and heart to make; storylines that don't get in the way of playing the game; sound and music that is as important as the graphics; elemental game mechanics that combine together to form complex scenarios and emergent gameplay; combining elements from multiple different genres.
Website:
Skills:
- 2d art
- 3d art
- animation
- audio
- game design
- game development
- programming
- quality assurance
- story and narrative
- writing