I am an enthusiastic Sound Designer passionate about sound and games. With over 5 years of experience in audio engineering I have developed a wide set of skills in the industry. For almost 5 years I have worked for an Audio Production Company where I had the opportunity to work in multiple areas, such as Music, Advertisement, Animations, Cinema and most recently Games. My latest accomplishment was the release of my first Steam title, Dungeon Crowley. In this game I am responsible for all of the sound design, from the ambiances to the gore and monsters, being able to showcase some valuable sound design skills. Even though the game is still in its early early access days it is already possible to see its potential.