I am a game developer based in Oslo and I mostly work on my own projects. I have a background in fine art and design, but I love working with a wide variety of tools and systems. The role I fill the best is programmer and engine work.
- 2d art
- game design
- game development
- story and narrative
Overloaded is a game about a ghost with sensory issues. Following GGJO's theme for 2021: "Lost and Found", you are to help a lost ghost find their friend in a new campus building.