The Treasure you Seek
Will keep you in the Twisted Deep
Forsake your Vice,
Forsake your Eyes,
And you will find what Logic Defies
Bound is a game based on the "Binding Problem" and how different stimuli: visual, audio, tactile, all merge together to give a more complete picture of the state of things. In Bound, we challenge the player to forgo these 'Bindings' by playing the game without looking at the screen, following their heart versus their head. The Audio and Visual feedback in Bound are completely separate, giving the gameplay two unique feels depending on how the player chooses to interact with the world.