Game created in Unity 3D for the 2014 Global Game Jam at SCAD - Atlanta, GA. The game presents the theme: We don't see things as they are, we see things as we are.
Inspired by Mobius loops, create / rebuild worlds.
Sci Fi adventure game dealing with preventing the extinction of the human race by rescuing the few left on a space station in space. There is a twist that leaves the game open, we planned on developing it further with enemies and weapons but we did what we had time for. The game was made with the Extinction theme."