Full name:
Jorge Sotomayor Díaz de Cossio
About:
Jorge Sotomayor Díaz de Cossio (México, 1988) Studied the Computer Engineer and Game Design Bachelor degrees at Instituto Tecnológico Autónomo de México (ITAM) and School of Audio Engineering (SAE) Institute México, respectively.
He has a closeup from the games’ historical materialism perspective (through games, the human could define him/herself), his areas of interest are software architecture, rule and level design, interaction programming, stylized aesthetics, contextual narrative, among others. All in favour of founding the ‘meta’ player’s experience, being discovery and exploration of his / her personal capabilities, as well as having a social experience.
He is interested and collaborates in multidisciplinary teams whose objective is to present alternative values or innovation in the play experience. His main fields of professional experience concern design, development, teaching and consulting. Among them, he was game developer at Digital-Whim and Sferea Games, diploma and course professor at Digital-Whim Academy, Sferea Games, Studio Mac and Centro, participated as project adviser at LEIVA 2014, 2015 and 2016, as well as designer and programmer of games at the Virtual Reality and Video Game Lab at Centro Multimedia. He performed as game designer, technical artist and as artificial intelligence designer and developer at HaiKuSTUDIO / The Dreamerians for the project “A Rat’s Tale”.
Website:
Skills:
- 3d art
- game design
- game development
- programming
- project management
- quality assurance
- story and narrative