I'm a designer with a focus in narrative design, writing, or world building, but I also work a lot in environmental and level design. I'm currently in Abertay's postgraduate games program.
- game design
- game development
- story and narrative
Welcome to Raveyard, where your bones can hake, rattle, and roll! Chad Ravington the Necromancer misses his dearly departed friends! It's been ages since they had a real party.