avinoam

Past Games

Spirit is about discovering our roots taking a tour of the spirit world.
Our project is about being more attentive. The game imposes a common goal, but only lets each player view a part of it. By eliminating the ability to chat, all communication is limited to two simple gestures: Happy and sad. We came up with the idea to make a puzzle that can be solved only by listening and cooperating with one another. The pulse servers as a stress factor the sets the pace of the game.