Full name:
Aaron Lehnen
About:
Professional Summary
Skilled music composer with near two decades of experience in composing, arranging, transcribing, and producing music and SFX. Expert in music and sound editing software, with experience handling a wide variety of programs to compose, synthesize, and revise music. Able and experienced in performing and recording multiple instruments. Capable of both transcription and transposition, possessing a strong background in music theory. Familiarity with a range of musical genres, with special experience in video game, and live performance settings as well as some experience in film, TV, and commercial scoring.
SKILLS
• Proficient in a range of music editing software programs, including Logic, ProTools, GarageBand, Sibelius, Finale, Fruity Loops, Power Tab Editor, Guitar Pro, etc.
• High listening sensitivity, with good focus and attention to detail with extreme relative pitch and decent perfect pitch
• Capable of conducting large groups, combos, choirs and orchestras, with experience providing artistic direction to musicians
• Strong transcription and transposition skills
• Able to play the Drums (most traditional & exotic Percussion), Bass, Guitar, Piano, and Sing, and knowledgeable about other string instruments.
• Good communication abilities, including both verbal and written communication
EXPERIENCE
Composer & Sound Designer -
2001 - Present
• Use sound editing software to arrange cuts of soundtracks for different media.
• Write musical scores for orchestras and choral groups in preparation for recording.
• Consult with teams and/developers to determine placement of musical cues and coordinate artistic vision.
• Directed musicians during rehearsals and recording sessions.
• Created and programmed original music using Orchestral, Electronic, Rock/metal and hybrid elements for several video games.
• Custom built and curated SFX library through live audio field/foley recording and sound synthesis for multiple video games.
• Composed, produced, and mixed various musical cues
• Worked as part of a team, communicating with the designers, programmers, and developers to meet their vision for the game's sound.
• Implemented audio assets in the Unity game engine
• Designed sounds utilizing Logic Pro & Adobe Audition
Jingle Writer -
2015 - Present
• Composer/Producer for several online Music Production Libraries
• Composed and arranged music for advertisements, commercials, videos
• Determined instruments, musical styles, rhythms, and patterns that would most effectively evoke the desired responses.
• Have over 20 purchasable jingles and 100 + songs/background music through several Online Production Libraries.
Music Arranger & Transcriber -
2001 - Present
• Transposed pieces for different instrumentation and different keys to accommodate for different orchestrations.
• Rewrote/Reproduced original scores/music to adapt them for different musical genres/styles and settings or media platforms.
• Transcribed melodies, harmonies, and counterpoints into musical notation.
• Composed new material and parts for various instruments and vocals into existing pieces.
• Performed/Recorded Live instrument productions of MIDI mockups.
Producer & Audio Engineer -
2001 - Present
• Produced, Edited & Mixed over 200 released Projects/Pieces
• Produced, Programmed, Mixed & Mastered 12 Distributed Albums
• Engineered recording countless sessions for live music and sound effects
Songwriter & Multi-instrumental Performer -
2001 - Present
• Written 1000 + songs/compositions, 200 previously released and many more being planned or currently in production
• Performed Drums, Bass, Guitar, Keys, and/or Vocals on 7 albums (plus Deluxe and Naked versions)
• Performed countless shows with several acts as Band leader and accompanying as a lead/background vocals, drummer, lead guitar, & bass
Multi-Media Designer -
2014 - Present
• Created Concepts and Artwork for 200 + pieces including 12 Albums
• Designed Flyers, Business Cards, Video Promos and Web Layout for multiple projects/businesses
• Scripted, Filmed, Edited 20 + Videos
• Edited 150 + Videos
EDUCATION
2018 University Of Houston, Sugar Land, TX - Bachelor’s of Technology - Digital Media (Emphasis in Video Game Development)
2018 Wharton College, Sugar Land, TX - Studied Digital Media (Emphasis in Video Game Development)
2013 Citrus College; Glendora, CA - Studied Audio Engineering
2013 Mt. San Antonio College; Walnut, CA - Studied Composition
2008 Victor Valley College; Victorville, CA - 2 A.A. Degrees; Fine Arts & Liberal Arts (Emphasis in Music - studying multiple instruments)
Achievements
2016 Received 1.5 million views on a single YouTube Video
2007 Won a Battle Of The Bands at Barstow College in Barstow, CA
2005 Won 2 Drum Competitions at Sam Ash Music Store in Ontario, CA
2002 Won Best Tenor Award in High School
Notable Projects/Works -
As an artist, composer, performer, producer, and/or sound designer:
Albums
The Ancient Eternal - Aurora (2014) {Naked & Deluxe Version} (2015)
CryoTronic - PolyPhasic (2015)
NeoCentric - Once (2016)
Aaron Lehnen Orchestra - Piano & String Blueprints (2016)
CryoTronic - 8-Bit Aurora Pre-Evolution (2016)
The Ancient Eternal - Aura (2017) {Naked & Deluxe Version} (2018)
NeoCentric - Once Before (2018)
CryoTronic - Z E R O Dream (2018)
Cast In Audio - Miss History (2018)
Video Games
Telescape VR Puzzler (2018)
Pain Wave 2D overhead shooter (2018)
(untitled game) 2D Space Shooter (2018)
RV There Yet?! Cross Genre Resource Manager (2018)
Chron. of Chadwick 3D Underwater Shooter (2018)
T.R.O.D. 2D (8-Bit) Survival Room Shooter (2018)
Chronodrenaline Adventure/Hack & Slash (2018)
Skills:
- 2d art
- 3d art
- audio
- game design
- game development
- music
- project management
- story and narrative
- writing