Waving goodbye to #GGJ17

Hawaii has wrapped, meaning that Global Game Jam ® 2017 has come to an end. What a weekend it was! Over 36,000 jammers in 702 sites across 95 countries have created over 7,000 games, meaning that #GGJ17 has broken all of last year's records and become the newly-crowned Biggest Game Jam Ever.

Artists, musicians, coders, designers, writers, producers and more, from astonishingly diverse corners of the world, spent a hectic weekend creating games inspired by the deceptively simple theme of "waves", with matters being complicated by our list of optional diversifiers. The games that emerged at the end of the weekend took the theme in many directions, some very literal and others more esoteric. We had ocean waves, sound waves, Mexican waves, enemies attacking in waves, players communicating by waving their hands, and so much more.

You don't need to take our word for any of this: anybody with an internet connection can visit the GGJ website and try all of the games for themselves. The game platforms this year were also extremely diverse, spanning desktop PCs, handheld touch screens, eye-tracking, virtual reality, physical electronics and paper-and-cardboard tabletop games.

#GGJ17 was also an enormous event on social media, with massive levels of participation on Twitter and Facebook. As in 2016, we also had an extensive Twitch video streaming presence, with dozens of jam sites across the world sharing their passion for games with the world. It wasn't all games, though: jammers shared pictures, videos and stories about the food they were eating, the friendships they were forming, the new skills they were learning and even the mascots their teams had adopted.

Finally, enormous thanks are due to everyone who helped to make this year's jam a reality, from our volunteers and jam site organizers to our committees and sponsors, including our headline sponsors Unity and Tobii. Many teams made use of the Unity game engine and Tobii eye-tracking hardware in their games.

Of course, thanks must go to every person who came along to #GGJ17 and jammed. This wonderful event simply wouldn't exist without all of you talented, hard-working, enthusiastic and skilful people spending a huge chunk of your free time making video games. You are all amazing, and we appreciate every last one of you, and hope to see you again at #GGJ18, running from Friday 26 to Sunday 28 January 2018!