More Than 17,000 Jammers Expected to Help set a New World Record as 2014 Global Game Jam Registrations Open

Game Developers Across Six Continents Will Join Up This January to Make as Many as 3500 Games In Just 48 Hours


SAN LUIS OBISPO, CALIF. - November 25, 2013 - In anticipation of the upcoming 24-26 January 2014 event, Global Game Jam (GGJ) recently kicked off the official call for organizers to apply for hosting a jam location. Even before the official announcement was made more than 90 sites had already registered to host part of the world’s biggest weekend of game creation getting the event well on its way to having more 17,000 developers, or jammers, participate. More sites are being added daily and game developers are now invited to sign up to a jam site near them.

Having already set a Guinness World Record in 2012, the 2013 event saw 16,700 jammers log in excess of 700,000 hours at 300 sites in 63 countries to create more than 3000 games. Preparing for another record-breaking event, the GGJ team recently unveiled a new website to help those organizers registering their sites prepare for the more than 17,000 game makers who are expected to participate in the 2014 Global Game Jam.

Working to create games around a single theme in a mere 48-hour timeframe can be challenging but it also helps foster the spirit of innovation, collaboration and experimentation that GGJ values. Joshua Boggs, who jammed at the Melbourne location in 2013 knows a bit about fostering that type of environment. Boggs co-founded Loveshack Entertainment, the creators of Framed, a much anticipated and critically acclaimed innovative narrative-puzzle game set in a noir comic book world. “The Global Game Jam is a great opportunity to come together, collaborate as a community, and literally create a game overnight,” said Boggs. “Collaboration is often thought of as a process of throwing everyone's idea into a pot and  stirring, but I like to use collaboration as a filter to pass your design through. A filter does not add to the solution, it strips away what is unnecessary. Do this enough times, and you'll have a core concept so strong that the rest of the design process involves just listening to your game.” 

Registration for 2014 Global Game Jam sites and jammers are now open. Site organizers and game makers wanting to participate in the sixth annual Global Game Jam are encouraged to find out more at


About the 2014 Global Game Jam: 

The 2014 Global Game Jam is a worldwide event that brings together individuals and teams to create games, focused on a central theme and all within 48 hours. For more information on the Global Game Jam event, including a catalogue of downloadable games, photos and video from previous events and more, visit:

About Global Game Jam, Inc. (GGJ):

Global Game Jam, Inc. is an international non-profit corporation based in San Luis Obispo, California, with a mission to foster game design and game education through global events. GGJ is a volunteer-run organization, whose leadership, site organizers and other volunteers dedicate their time with the goal of creating opportunities for individuals and teams to come together as a community with the challenge of making games in a short, intense period of time. Global Game Jam believes that by creating these events it showcase game development at its core by forcing game makers to go back to basics in order to quickly make games through innovation, experimentation and collaboration.

For more information on Global Game Jam, Inc. please visit:



Global Game Jam, Inc.

Zuraida Buter

[email protected]

When: Starting January 24 at 6 p.m. through January 26 at 5 p.m. 2014

Where: Global. For details on participating sites, please visit http://

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