Keynote speaker for GGJ20 : Chris Avellone

Each year we like to get all of the jammers at GGJ excited at the start of the event with our annual keynote. We find speakers who will inspire everyone to pull together for the weekend and go that extra mile to get something really special out of the weekend.

2020 is no exception, and we are really happy to be able to announce our keynote speaker for this year:

Chris Avellone

Chris

Chris started his escape from reality by freelancing for a number of pen and paper role-playing game companies in high school before Interplay foolishly hired him as a game designer in 1996.

He worked on most if not all of Black Isle’s internally developed projects, including Planescape: Torment (Lead Designer), Fallout 2, the whole Icewind Dale series, and Baldur’s Gate: Dark Alliance, and a number of canceled titles that still make him weep, including Baldur’s Gate 3 and Fallout 3.

Chris was the Lead Designer on Star Wars Knights of the Old Republic II: The Sith Lords, moved on to a Senior Design role on Neverwinter Nights 2 and Mask of the Betrayer, worked briefly as the Creative Lead of the Aliens RPG, and then went on to be lead designer on Alpha Protocol, SEGA's espionage RPG.

He worked on Fallout: New Vegas as a Senior Designer, and went on to be Project Director of most of the Fallout New Vegas DLCs (Dead Money, Old World Blues, and Lonesome Road).

Other works include inXile’s Wasteland 2 and Wasteland 3, Pillars of Eternity, FTL: Advanced Edition, inXile’s Torment: Tides of Numenera, Divinity: Original Sin II with Larian Studios, Planescape: Torment: Enhanced Edition with Beamdog, Arkane Studios' Prey, Subset Games’ Into the Breach, Owlcat Games’ Pathfinder: Kingmaker, Gamera Games’ Alaloth, and Vampire: Bloodlines 2.

He recently finished working with Respawn on Star Wars Jedi: Fallen Order, and is currently working with a number of companies, including with Techland on Dying Light 2, with Owlcat Games on Pathfinder: Wrath of the Righteous, and ex-Arkane developers at Wolf-Eye Studios on Weird West.

He is reported to be friendly, non-toxic, and his mother still doesn’t understand what he does on a daily basis, but he loves her anyway.