The Cultural Heritage Game Jam has started!

Join us and the Cultural Antiquities Task Force (CATF), part of the U.S. Department of State’s Cultural Heritage Coordinating Committee between now and 21 November 2021 in making games that:

  • Celebrate diverse cultural art, artifacts, traditions, and places
  • Help disrupt cultural heritage looting, theft, trafficking, and destruction
  • Reinforce the importance of protecting and preserving cultural heritage
  • Educate about the effects of climate change on cultural heritage

Check out the opening video and keynote talk from the amazing Osama Dorias to get excited and inspired to work on your games

 

Register for the jam any time between now and the end on 21 November 2021 on this Google Form and the Itch page

Join us on Saturday 6 November 2021 at 9am Pacific on Twitch for a panel discussion featuring:

Ashley Fry (She/Her) is an Indigenous Affairs Officer with the U.S. Department of State's Cultural Heritage Center. Her work focuses on international Indigenous cultural heritage promotion and preservation, as well as the international repatriation of Native American cultural items and ancestral remains. She is a member of the Choctaw Nation of Oklahoma, a federally recognized Native American Tribe. 
 https://eca.state.gov/cultural-heritage-center

Charly Harbord (she/her) works as the InGame International Project Coordinator at Abertay University as well nearing the end of her PhD on RPGs to enhance second language acquisition focused on Mandarin and English. She wrote a chapter in ‘Digital Games and Language Learning’ as well as having other publications.  Charly founded ‘The Kilted Otter Initiative’ a research-based Gaelic Game Jam supported by Bord na Gaidhlig, the Scottish Government and MG Alba.  She is also working with Indigenous communities around the world to implement digital games as a way to preserve and share Indigenous culture, traditions and language and is the co-founder of a newly proposed IGDA SIG.

Paula Angela Escuadra (She/Her) is the founder and co-chair of the International Game Developers Association Climate Special Interest Group (IGDA Climate SIG). She currently serves as a Senior UX Research Lead at Google, helping humans and algorithms navigate complex societal issues via game design thinking and community-based participatory research.

Dr Phyllis Callaghan (she/her) prides herself on award winning Indigenous research, which is at the fore front of her business ethos. Working across multiple fields and disciplines, she specialises in publications, media, bi-lingual resourcing, Indigenous research and technological solutions to global problems. Including the creation of Katuku Island a digital game that explores Maori culture and heritage. 
 

Join us on Discord to meet fellow jammers to work with and share your creations.

More info can be found on the FAQ page