An homage to the action platformer Castlevania games, going back to the roots of a genre I love in order to create a similar experience. I hope anyone who plays this enjoys it. There is currently no HP indicator, but on death the character will fly away from the last damage source rather dramatically and movement will be disabled. At which point you just have to press R if you want to continue playing from the beginning. There is also no final point or finish line, just as much content as is reachable. Controls: Movement: A and D. Jump: Space. Crouch: S. Attack: Left and Right Arrows. Reset: R. Educational Partner: University of Chichester.
An Image Is Worth 1,000 Words
Tools and Technologies:
Unity (any product)
Game created by Lulu McCormack.
Featuring excellent pixel artwork: Wraith by Bogdan Ruian, Vampire Huntress by Imogia Games, PlatformerTileset by Jack Oatley, 4 Colour Dungeon Tileset by Stealthix.