A 2D platformer with a unique 'duel character' system. Swap between the Flower and its powerful, magical roots to strategically make your way through this 3-leveled game made in Unity. Player Art, Range Attack Enemy Art, Background Art and music are from SunnyLand Artwork in Unity.
Tools and Technologies:
Unity (any product)
Adobe Animate for the Sprites' animations.
Game Design: Cong Li, Han Zhang
Game Art: Esmond Wong, Tommy Wong, Luc-John Raubenheimer