Welcome to APU's 4th Annual Global Game Jam!
We're excited to have you join us for our fourth GGJ event. Here are some highlights from our first year:
NO EXPERIENCE NECESSARY!
This is an all-access event, geared towards attendees of all levels!
Since this is an online event, you will need to have a computer and software (dependent on the team and project). Typically, games are created using Unity, Unreal Engine, GB Studio, GameMaker Studio, Godot, etc. You may also use online solutions such as Twine, Bitsy, and PuzzleScript. Be sure to check out the system specs for those game engines to make sure you have an adequate computer.
Tabletop games are also allowed, so if you'd rather work with a team to create a board/card/dice/etc. game, feel free!
Mark Soderwall, Creative Director at Soma Games
Mark has close to three decades of professional game development experience on both AAA consoles and Mobile platforms. He’s directed at LucasArts, EA, and ATARI on notable IPs like Star Wars, Clone Wars, Lego, D&D, Terminator, and Matrix.
Mark has also been invited to speak at TEDTalks and notable game industry conferences. He’s now Creative Director at Soma Games working on beautiful narrative-driven games, mobile titles, and VR experiences.
Mark’s reputation as an advent encourager and industry influencer to game developers and aspiring creatives (in starting their businesses) has helped positively impact the Interactive Entertainment Industry for not only the current generation of talents and Trail Blazers but for the next generation as well.