Standard Steve in the Scary Place

Explore a dark foreign world where light is your most valuable resource. The duality of light and dark is expressed through a high contrast monocromatic render style, also expressed through throwing the most cutting edge technology and powerful hardware to render a highly pixelated low resolution game. Requires RTX support to run (GTX 10 series or above)
Jam year: 
2022
Diversifiers: 
20th Century Gaming
Take A Break
Platforms: 
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Uses realtime raytracing for all lighting
Credits: 

Programming - Tom Egan / Spencer Rose

Art - Luka Pavlovich

Sound Design - Coskun

Game Stills: 
Executable: 
Game Tags: 
3D
First-Person