Renaissance Rumble

Objective: Defeat As Many Enemies As Possible Each Chibi have scores for each ability that are added onto the dice roll. If doubles are rolled, both Chibis act. Each Chibi also have different numbers on their dice shown next to stats. Keep your eye out for an enemy worth keeping!
Jam year: 
2022
Diversifiers: 
Acutely Eye-dentifiable
Stick Together
Everyone is a Creator
Emotional Rollercoaster (Sponsored by dotbigbang)
Platforms: 
MS Windows
Tools and Technologies: 
Unreal Engine
Credits: 

Zack Olson - Character Art

Eleanore Falck - Environment Art

Noah Wussow - Animation

Nate Geschwill - Blueprints and UI

Laura Dahl - UI Art

Music credits Splat - https://freesound.org/people/newagesoup/sounds/348242/ Ting for shield - https://freesound.org/people/CTCollab/sounds/223628/ Swoosh - https://freesound.org/people/smokebomb99/sounds/147287/ Magic spell - https://freesound.org/people/Soughtaftersounds/sounds/145459/ Dice - https://freesound.org/people/AbdrTar/sounds/558119/

Game Tags: 
3D
Action
RPG
Strategy