Duality Dilemma

​I tried to make a game during GGJ, but RL stuff got in the way, so this is what I got.. It's not really a "game" at this stage (there aren't really any choices), but the original idea was: - Simple story game with almost no visuals except text and a few buttons about seemingly everyday choices of an average person. - “TellTale” style dialogue options - At the end of the game you’ll see how many % of players chose the dialogue options you chose - My goal is that it’s about 50/50 on what dialogue options people choose
Jam Site: 
Jam year: 
2022
Platforms: 
Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies: 
Godot Engine
Credits: 

Game engine: Godot
Code: Jānis Skuja and a snippet from https://godotengine.org/qa/57130/how-to-import-and-read-text
Story: Jānis Skuja

Assets:
Game Icons were taken from: https://game-icons.net/
Font used: https://fonts.google.com/specimen/Roboto
Ambient background music for trailer video: https://opengameart.org/content/dark-ambience-0

Download source at: https://github.com/skuja-studio/duality_dilemma

 

 
Source files: 
Executable: 
Game Tags: 
2D
Casual
RPG