A narrative 1st-person game. The player's character has gone insane and is viewing inside his soul in hopes of saving it. The player can interact with different objects which unlock good and bad memories. These memories affect the player's sanity and so determine how the player's character progressed in his life. Sanity also affects the ending of the game which has 4 distinct outcomes. Will you be able to redeem yourself?
Celebrate and Protect Cultural Heritage - (Sponsored by Cultural Antiquities Task Force of the US State Department)
Everyone is a Creator
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Emotional Rollercoaster (Sponsored by dotbigbang)
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)