For this game jam, I wanted to learn about Geometry Nodes in Blender.
Jam Site:
Jam year:
2022
Diversifiers:
Take A Break
Platforms:
MS Windows, Mac OS X
Tools and Technologies:
Unity (any product)
Technology Notes:
Analog clock rim: The instance on points node was used to place geometry at each of 12 points in a mesh circle.
Digital clock digit: The cube node output was modified by a subdivision surface node and a branch into seven transform nodes to form the segments of a digit.
Source files:
Executable: