It takes only a few seconds. That moment when you get distracted and you forget where you have left your stuff, lost in the house or hidden somewhere by your mom. Torn between the resolve to find it and the desire to cry in a corner, you dig yourself into the darkest recesses of the house in search of it. The game is set in a house in which the player controls a kid in search of objects repositioned procedurally in the environment. The discovery of these objects is linked to an environmental puzzle and physical interaction with the environment and the objects it contains. The aim of the game is to find the required objects.
Tools and Technologies:
Unity (any product)