A player starts in a room. They have a short amount of time (less than a minute) before monsters begin spawning into the room. They must find a weapon in chests around the room to attack and defeat the monsters in order to win the level.
Jam Site:
Jam year:
2021
Platforms:
MS Windows, Mac OS X, Linux / Unix
Tools and Technologies:
LibGDX
Technology Notes:
We used the Tiled map editor and Libgdx to create the game. The game uses Pixel art.
Installation Instructions:
You will need java 8 or above on your machine. Currently only works on Windows.
Credits:
Discord Name:
- MagiusII (Andrew Knapp) - Programming
- Thor (Charlie Hough) - Level Design
- Caleb Schowalter (Caleb Schowalter) - Environment Art Assets
- Intran (Skye) - Character and Animation Art Assets
- Fuzzlab - Sound and Music
- Jerodius31 (Jerod) - Story
Video Link:
Repository Link: