Vitae is about the 4 seasons of life of a man, seen from a fixed point in his family home through everyday objects in which he, as most of us do, pours time and meaning: the Spring of Childhood, with our first simple yet vivid experiences; the Summer of Adolescence, where everything constantly shifts meaning and importance; the Autumn of Adulthood, grey with responsibilities and with the lightness of youth, gone; the Winter of Old Age, when, in hindsight, one finally has the time to enjoy the "little things", again. Each interaction is very simple, as most of our agency in our days is, and there's a fil rouge connecting the objects through time, seemingly hinting at our common mindset through life, Season after Season.
Jam year: 
The Feels - (Sponsored by Sony Interactive Entertainment)
Destination: Happy Place - (Sponsored by Unity)
Double Take
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Photoshop, Google Suite, Visual Studio 2019, Git, Miro
Installation Instructions: 

Extract and launch "Vitae.exe".


Team Layer42

Game Design: Enrico Andreuccetti

Concept Artist: Arianna Favaretto

Game Programmer: Pietro Prebianca

Game Programmer: Nicolò Cornale

Game Stills: 
Source files: 
Game Tags: 
Point & Click