*The Topher Fiasco* is a game about a trio of game developers at Psycho Studios (formerly Wackadoodle Games) who shot their shot in 1994 and missed by a country mile. Dmitri Dagobart was the team's heart, Josh Olivaw was its brain, and George Carmine was its extremely loud voice. Over the course of three iterations, their would-be ZipDisk masterpiece turned into a game (and console!) eclipsed by the Sega Saturn. Yes, you read that right. *Topher Fiasco* (minus the "the") was their mascot, and his titular game's development "spanned" two genres. Play through the vertical slice they delivered to QA, and unlock the team's — shall we say — "unofficial developer commentary". You'll shoot 'em up, you'll platform 'em down, and you'll see if you can avoid the pitfalls that sank Psycho Studios. So grab a slice of chili pizza, a bandolier of robobullets, and get ready to be compromised.
The Feels - (Sponsored by Sony Interactive Entertainment)
Tools and Technologies:
.Net, Unity (any product)