Sharon is an adventure game, where the player plays as Sharon who is lost in an isolated island and his journey to find human contact.
Jam year: 
Destination: Happy Place - (Sponsored by Unity)
MS Windows
Tools and Technologies: 
Unity (any product)
Technology Notes: 
Used Unity to develop this Game. Unity's cinemachine, new input system, pro builder, poly brush etc. I challenged myself to implement systems this time. last year I was able to do better graphics but did not finish the game. so this time not focused on art just the code and wrote player control, AI, Character stats, Managers, loot system, basic inventory, dialogue system etc.. now my fingers are paining. And It has Cut scenes also, thanks to Unity timeline. For the design part, I took a story and divided into 6 levels each level revealing some part of the story.
Game Stills: 
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