Taking place inside an abandonned japanese temple, Maigoni is a little game about haunting yourself. An Oni, cursed to wander endlessly inside this temple and collect an infinite amount of mantras, has to constantly be aware of his own reflections and ghosts. One slight contact with his own self could cause him to disappear. Will he ever be able to escape ?
Tools and Technologies:
Unity (any product)
Aseprite for pixel art.
Baptiste Bourgoin - Game Designer
Brice Cornuau - Gameplay Programmer
Théo Lemoine - Graphic Programmer
Léna Morvan - Graphist
Valentin Posadas - Level Design & Ergonomics
Victor Couturieux - Gameplay Programmer