It’s 7:45PM. The protagonist, called A Nightguard Named Hank, who is a security guard in a police office, finds himself short before starting his nightshift. All dressed up and equipped with a flashlight he starts his first round. The guard’s main goal is to survive the night shift up till 06:00AM, surviving and defending hordes of burglars, farmers and other unsatisfied civilians. He will do this by using and combining items that can be found in the ‘Lost & found’ cabinet/box.
Jam Site:
Jam year:
2021
Platforms:
MS Windows, Mac OS X, Web standard (HTML5, Java, JavaScript, Flash)
Tools and Technologies:
Unity (any product)
Technology Notes:
Unity is used as the base development framework. More details from the GDD:
* dev ‘framework’: Unity
* code repository: Github
* IMPORTANT: a Unity scene file does not support multi-user; make clear agreements; create sandbox for gameplay testing, real level/scene design etc.
* C# for scripting (not JavaScript)
* 3D models/ meshes created/exported in FBX format
4.5 Tools & versions
Unity 2020.2.2
Animation: https://www.mixamo.com/#/
Blender (2.83)
Installation Instructions:
Windows version: see download link
Mac version: executable on this page
Credits:
Josh ‘who wants more AAA studios in NL’ Bryan - Game design, UX, art, level design (modelling)
Cris ‘wannabe AAA game producer’ Kop - PM, QA, modelling, sound, little bit of development
Leroy ‘throw me anything in Unity’ Korterink - development
Robert ‘Bobby’ ‘o Connor - development, sound
Repository Link:
Game Stills:
Executable:
Download Link: