A labyrinth puzzle in top down perspective. You shoot light balls that reveal the possible way in the otherwise dark terrain. You have to avoid traps, enemies and canyons and step through a portal into a new level. move with WASD look around and shoot with mouse you cant walk while holding a ball.
Tools and Technologies:
Unity (any product)
Freddy: Coding, Level Design, Game Design, VFX, the Freddiest of them all
Chris: Coding, Level Design, Game Design, Energy supporter
Silvan: Art, Sound, Game Design, the sickest of them all