This was more of a continuation of some of the previous work I started in the past. This is not a game but a proof of concept and a motorcycle riding demo.
You play as Cloud Strife the ex-Solider. Since today is the 24th anniversary of the release of the game Final Fantasy 7, I thought it would be nice to spend some time working on my FF7REMAKE VR idea. I was able to implement a simple motorcycle racing game with basic controls and with custom made "motorcycle mounting" animation using Perception Neuron motion capture suit.
Controls:
WASD - Movement/brake
Space - Handbrake
Shift - Turbo
C - Camera
R - Reset scene
I was originally intending to implement my "VR Hand controls" that I had originally created during the GDC 2019 Train Jam, but as I had issues with the Pimax Hand tracking module I recently received, I was unable to implement that in time.
Future progression of this project includes:
- Hand driving VR Locomation
- Working VR prototype
- 3rd Person disembodiment in VR
- Real-world object tracking for immersive driving simulation
- Hand tracking using Ultraleap and Hi5 VR Gloves
- Full-body avatar control and mounting on/off motorcycle
Please follow my work on:
Youtube: https://www.youtube.com/channel/UCRCzQjbRON2AvJ_yUtXQDtg
Linkedin: https://www.linkedin.com/in/richard-borys/
Twitter: https://twitter.com/InnerBushido
Jam Site:
Jam year:
2021
Platforms:
MS Windows, Virtual Reality platform
Technology Notes:
Perception Neuron, Unity
Credits:
Richard Borys - VR/AR/MR/Mocap Developer
Game Stills:
Executable: