First this game was supposed to be "FishAR", Augmented Reality game where you can drill a hole anywhere in the world and go ice fishing. Quickly after prototyping we realised AR technology (or us) wasn't ready for that, so we made "just another finnish ice fishing game" with a little twist with "innovative" way to use your phone as fishing rod and realtime API to travel around the world. API data will affect the environment and the fishes you get. PS. use Sonar to find fishes and remember to change the bait if fish is not eating!
Destination: Happy Place - (Sponsored by Unity)
Tools and Technologies:
Unity (any product)
Code & Game design: JP Hakoluoto
3D Modeling: Arttu Savolainen
AR Prototype: Tuomas Honkonen