Life is an everlasting trade. If you find one thing you might lose something else. Will you be able to collect everything it takes?
Unfortunatly we did not manage to finish our game in time. You can still play it and progress through the seperate rooms but the actual puzzle solving aspect does not work as intended. The idea was for the player to find all the necessary items that are hidden in each room while being able to interact with every object. Maybe next year when we are more experienced we will be able to implement every one of our ideas.
Jam year:
2021
Platforms:
MS Windows
Tools and Technologies:
Unity (any product)
Technology Notes:
Blender for models and animation
Installation Instructions:
Download and unzip the game dictionary and run the "ToFindIsToLose.exe"
Credits:
Project Manager: Jan Lahse
Game Design: Florian Swinareck
UI Design: Aileen Krug
Programming: Aileen Krug, Peter Röpke
Modelling: Jan Lahse
Animation: Jan Lahse
Sound: Florian Swinareck
Music used (edited as a loop):
Burzum - Rundgang Um Die Transzendentale Saule Der Singularitat
Images used:
Wanderer above the Sea of Fog by Caspar David Friedrich (Minecraft Painting Version)
Game Stills:
Source files: