You've detected a distant distress signal from a ship that was thought lost in space. There's an outstanding reward for the whereabouts of its crew and cargo. Use your observatory and its advanced capabilities to find what was lost...
HOW TO PLAY:
WASD : Move your viewport around the scene
Q : Patch into the commlinks of the crew. Press again to return to local audio.
E : While listening to crew commlinks, switches between unrecovered crew members
Esc : Quit game
Use the UI at the top of the screen to toggle visual modes. Thermal and X-Ray modes can be very helpful for finding crew members.
Use the audio queues of the environment to your advantage! If you hear a sound in both the local audio and commlinks, you're close.
Jam Site:
Jam year:
2021
Diversifiers:
Starlight
Platforms:
MS Windows
Tools and Technologies:
Unreal Engine
Technology Notes:
built in Unreal Engine 4.25.4
Credits:
Drew Nicolo - Design / Programming / VFX
Jonathan Moriarty - Design / Programming
Rick Van Tassel - Design / Programming
Yokaiy - Art
Sam Inverts - Art
Dan Solo Austin - Music / Writing
Video Link:
Repository Link:
Game Stills:
Source files:
Executable: