BELONG is a story about a kid who's guiding a wisp spirit in the darkness. Venture into a world of unknown as the spirit grows and gather its companion to regain strength and light up the darkness in this forgotten forest.
Tools and Technologies:
Unity (any product)
CorgiEngine was used to develop the platformer game.
Download the Zip file of the game.
Extract the zip file
Berlin Almanon - Character Artist, Environment Artist
Arisa Alcantara - Lead Game Programmer
Carl Louie So - Level Design, Music Producer