A storm is coming and instead of vacating like suggested, you, your family, and your neighbors have decided to ride out the storm in your home.
Jam year:
2020
Platforms:
Non-digital game (board game, card game, physical game, sport, etc.)
Installation Instructions:
Gameplay
- Storm
- Cause damage to the house that must be repaired
- Create sources of damage that must be repaired
- Cause coincidences that affect the players, house, damage, and sources of damage.
- Players
- Players can drop in/out at any time. But the amount of resources will not change.
- Goal
- Keep the house livable until the storm has ended by repairing damage and sources of damage to the house.
- One shared deck of resource cards
How To Play
- Phases of a Turn
- Start
- Draw one card from the storm deck (2 if you’re feeling lucky)
- This card is placed face up and the immediate effects are felt.
- If the immediate effects of this card are not dealt with, place it in the center where all players can see it.
- This card is placed face up and the immediate effects are felt.
- Each player draws from the deck until their hand contains 3 cards.
- Observe the effect of any Storm cards still in play.
- Draw one card from the storm deck (2 if you’re feeling lucky)
- Repair
- Players play cards to repair damage and sources of damage to the house.
- Players are able to combine their cards to repair damage
- 2 fire + 3 water | 1 fire + 1 fire, etc.
- End
- Players may discard cards
- Start
- Winning
- Players win if the house have played all the storm cards and the house is still in a livable condition.
- Losing
- Players lose if the house is beyond repair and must be vacated.
- 10 total damage at once
- 3 sources of damage at once
- Players lose if the house is beyond repair and must be vacated.
Credits:
Ron M Burgess
Jared M Burgess
Source files: