Virtual Meltdown

Virtual Meltdown is a game of high intensity communication. Nuclear reactors are reaching critical mass, and their workers must collect components to fix them before a total meltdown occurs. Sounds easy right? The catch is, none of the workers know which components they need to replace. Only a central VR player can see what combination each reactor needs, and must quickly communicate this to the workers, so that the proper repairs can take place. Info: This is an asymmetrical VR co-op game that supports up to 5 players. Non-VR players can enter the game session and play with just a mobile phone and internet connection.
Jam year: 
Family gaming (sponsored)
A kind of cooperation (sponsored by Sony Interactive Entertainment)
Web standard (HTML5, Java, JavaScript, Flash), Android device, iPhone, iPad, Virtual Reality platform, Microsoft Windows Phone, Generic mobile platform
Tools and Technologies: 
Unity (any product), Virtual reality head mount display (Oculus Rift, HTC Vive, etc.)
Installation Instructions: 

Unzip build folder and run GlobalGameJam2020 executable.  VR HMD Required.  Visit to access the mobile phone controller and enter the room code displayed in the top left after starting the game. Source Code is on GitHub:



Kevin Brack
Guy Goodpaster
Kevin Grossnicklaus
David Schwarb
Chau Tran


Audio Composers:

Isaac Vandyne
Zach Zito
CJ Maus

Game Stills: 
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